[Groop]Groo Chess Set?
Vaughn Seward
vaughn@sewardconsulting.com
Fri, 29 Dec 2000 12:29:57 -0700
*** This was orignally send to groo-l@groo.com, sorry if you are getting
this twice ***
Hey Groop,
Have we ever discussed the idea of a Groo chess set? If so, please pardon
my indulging in the following:
King: Groo
Queen: Grooella
Bishop 1: Minstrel
Biship 2: Sage
Knight 1: Pal
Knight 2: Drum
Rook 1: Chakaal
Rook 2: Arcadio
Pawn: Rufferto & his brothers and sisters
I chose Groo as king as the game would be over (from the Groo fan
perspective) if Groo is captured in the game. That is, to win the game you
would have to check-mate your opponent's Groo. Besides, in Groo chess he
wouldn't be called 'King' he'd simply be Groo (another idea is to have only
one Groo that starts in the middle of the board or something. Players would
either move one of their own pieces or move Groo in some pre-determined
manner).
ME & Sergio could make more money by marketing peices for all the various
characters...a given player could choose what pieces they wanted for any
given game (a la Magic). Another approach would be to make the board bigger
(i.e. 10x10 or 11x11).
I haven't/wouldn't buy Groo action figures but I'd likely buy a well done
Groo chess set complete with a cheese-dip sea-blue coloured chess board.
P.S. We could even make up our own rules (e.g. Groo could move like a Queen
to any unoccupied square on the board and wipe out every piece in a
one-square perimeter including pieces from his own army. To keep the game
going longer than 10 minutes we could impose that this move can only be
done once in any given game).
~Vaughn Seward